New Oculus Quest Platform Signifies VR Developer Rise

New Oculus Quest Platform Signifies VR Developer Rise

The Oculus Quest VR platform has become increasingly popular ever since its release back in 2019, but VR developers who are eager to get their games released for the platform often fall short of the high standard of requirements set.
While this may have been the case previously, however, there’s a new way in which developers can get their games out on the Oculus platform, using a new distribution process. This might sound promising for VR studios, but what exactly is the new process Oculus is talking about?

 With no huge reveals on what exactly it entails, we know that developers will now be able to hack into the Oculus market by sharing their games with Quest owners, without the need for sideloading.


The new plan was a part of Oculus Product Manager Clorama Dorvilias’ new roadmap for developers and high priority problems. The new distribution method won’t relieve developers of the need to pass Oculus’ obligations and policy requirements, but Oculus claims developer submissions “won’t be held to the same technical standards as official Oculus Store Apps.”

As of yet, Oculus hasn’t released any further details as to how the process would work from a customer’s point of view, with no early access to the app currently available. Despite no early access for customers, however, some select developers will gain insight with a beta release which is due to roll out in December 2020. After these select developers have tested the beta launch, a wider launch is currently scheduled for the first quarter of 2021.

The implications of the new system will probably have an effect on the community that currently uses SideQuest, but the size of the impact is hard to predict.

Aside from the new ways in which games will be distributed, other features included in Oculus’ roadmap for the near future, include the release of OpenXR on Quest for Unreal Engine 4.26, as well as a keyboard overlay, which aims to allow developers the ability to ‘customize its position and behavior within their immersive apps’, as well as allowing users to enter emojis.

The Oculus Rift S is to be discontinued by Facebook, meaning Oculus Quest is to become the only VR platform Facebook focuses on.

As VR becomes more popular in the gaming community, we can only hope for more changes within the industry which allow smaller developers to roll their games out, but with changes due in the next few months, the VR market will surely continue to increase, especially with Christmas just around the corner.


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